Original music & sound for video games
I help game studios & devs establish an Immersive Thematic Sound that connects with super players by composing original music for video games
I help game studios & devs establish an Immersive Thematic Sound that connects with super players by composing original music for video games
Spotify Streams
Game Titles
YouTube Streams
An easy way to get the music done, but it's only ok if your budget is super limited.
Most of the royalty-free music is to fill the silence and give a basic emotion.
But let's face it. Even if I decided to develop a casual mobile game it would take me forever, and not only that: to make something great, it's required to have a ton of experience, time and resources.
You’d built the story, nailed the mechanics, even polished the visuals. But something was missing. The music wasn’t telling the story alongside you... it was reacting to it. What you needed was original music that understood the game, not just accompanied it.
You want your game sounding unique, congruent to the theme you're trying to express and memorable so the long-term players return.
Hi, I am Lufus. For about seven years I've been making immersive thematic music for games.
I've experienced game devs & directors wanting a super defined idea for the music, but then NEEDING something totally different and unique.
A great example of this is GOGOGO! The Game.
When Rob (dev & director of Studio Saurus) mentioned me about the musical references he had for the game. He sent me a jazzy Mario Kart 8 track.
I did something similar, yet unique to his game... The result? it wasn't what he wanted.
❌ Of course, he wasn't 100% sure how the music of the game will sound, so we started digging deeper.
✔️ I decided to take the sound effects from the little characters of his game, record my own voice and whistle, and make something much more THEMATIC so the players can emerge themselves more easily in the game.
⭐ After the release, GoGoGo! was featured on Apple's "Game of The Day", and since then gained a thousands of fans and support form the public.
This is the result:
Work together with your friends in this stressful 4-player couch co-op game as you defend against hordes of enemies trying to destroy your base.
The Chant is a single-player, third person horror action-adventure game set on a remote spiritual island retreat. To survive you must craft, fight, and escape the psychedelic horrors set loose when a ritual goes wrong and awakens a dimension of cosmic terror.
Supremacy is a revolutionary sustainable metaverse game, where AI-controlled War Machines destroy each other in a 24/7 Battle Arena.
Zen Fighters is an innovative P2E vSports game with intense and competitive 1v1 battles and tournaments.
Parchisi STAR is an online multiplayer version of popular classic board game Parchis. Parchis board game is a popular in Spain as Parchis and known by different name in other countries. It is a board game of the Cross and Circle family.
Gogogo! is a head-to-head, tournament-style party game for 3 to 16 players. There's a completely different challenge every round! There are memory challenges, reaction challenges, creative challenges, physical challenges and more. This is a chance to test your natural ability against your friends and family!
SMASHY DRIFT is an endless drift racing game.
Pixel Car Racer, a retro style designed drag racing app with a modern engine for iOS and Android. Customization and tuning are endless
My most recent collaboration was part of a PlayStation 5 game
"I was really pleased with the end result, and the fact that we were able to collaborate easily despite the distance and with me providing limited reference at the time.
If you have a music need, definitely check Luis out!"
"Lufus is by far the best in the industry.
For any kind of audio needs I know I can count on Luis to go above and beyond with his true musical passions 🙏"
"It's been a pleasure working with Luis.
He is very talented and always delivers something brilliant.
I plan to hire him again."
If you like some of my work and you need an Original Thematic Soundtrack, let's talk
I design adaptive, emotionally resonant soundtracks that respond to gameplay and narrative. My process blends thematic development, dynamic layering, and technical integration—ensuring music enhances immersion without disrupting flow.
Yes. I specialize in adaptive scoring using vertical layering, horizontal resequencing, and parameter-based transitions. Whether it’s combat intensity, exploration, or narrative beats, I build systems that respond fluidly to gameplay.
Yes. I can deliver music assets optimized for FMOD, Wwise, or custom engines, including loop points, stems, transitions, and parameter triggers. I also consult on integration strategies to maximize emotional impact.